The Pandeia engine of the Exposure Time Calculator is released to the community to support users who wish to script their calculations, run more extensive parameter space studies, and have more direct control of their scenes. We also recognize that the community has developed more extensive wrappers and public tools that depend on the Pandeia engine.

This page is intended to facilitate communication with developers in the community with Pandeia engine dependencies.



The latest Pandeia engine release is 2026.2 (JWST 5.1), 2026.1 (Roman R2026.1, Cycle 1 GI).

Next Planned Release

The next planned release is in Summer 2026, for JWST Cycle 6

KeyMissionEngine Release Note
JETC-6125JWST, RomanEncircled Energy accuracy has been improved.
JETC-5256JWSTThe fastgrpavg8 readout pattern is now available for all MIRI modes where slowr1 was also available. The number of reset frames for the fastgrpavg* readout patterns is now 1.
JETC-6126JWSTMultistripe added for NIRSpec BOTS Prism. New subarrays are:
sub256m2_prism
sub128m4_prism
sub64m8_prism
sub32m16_prism
These new subarrays are only available for nirspec bots with the prism disperser.
JETC-5309JWST

New NIRcam superstripe subarrays, available for sw_imaging, lw_imaging, sw_ts, lw_ts:
full_supstp510
full_supstp120
full_supstp024
full_supstp008
sub64p_supstp002
sub64p_supstp008
sub64p_supstp032 

JETC-6015JWST, RomanThe engine configuration toggle keywords have changed:
"crs" is now "cosmic_rays_on"
"dark" is now "dark_current_on"
"excess" is now "readnoise_excess_additive_on"
"ffnoise" is now "flat_field_noise_on"
"readnoise" is now "readnoise_on"
"scatter" is now "scattering_on"
The old toggle names are now deprecated and will be removed in a future update.
There are no changes to the behavior of these toggles; if set to None they use the default settings chosen by our instrument specialists.
JETC-6198JWSTAdded slitlessprism_ip and slitlessprism_ips subarrays to MIRI Imaging.

What support is available?

Questions about the Pandeia engine for Webb may be directed to the JWST help desk; for Roman, the Roman help desk. However, due to the complexity of the engine, support will be limited and response times may be longer than for other tools.

We welcome comments and feature requests, and these will be considered along with other ETC work.

What is the Pandeia Engine?

The Pandeia engine uses a pixel-based 3-dimensional approach to perform calculations on small (typically a few arcseconds) 2-dimensional user-created astronomical scenes. It models both the spatial and the wavelength dimensions, using realistic point spread functions (produced using WebbPSF) for each instrument mode. It natively handles correlated read noise, inter-pixel capacitance, and saturation. Since the signal and noise are modeled for individual detector pixels, the ETC is able to replicate many of the steps that observers will perform when calibrating and reducing their JWST or Roman data. This simplifies interpretation of the extracted signal-to-noise ratio (SNR) calculated by the ETC.  

While the Pandeia engine includes many effects not typically included in other ETCs, it is not an observation simulator. It does not simulate the full detector, nor does it include 2-dimensional effects such as distortion.

Details on the algorithms used to compute signal and noise on the detector and the strategies used to compute the extracted products can be found in Pontoppidan et al. 2016.

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