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The Pandeia engine of the Exposure Time Calculator is released to the community to support users who wish to script their calculations, run more extensive parameter space studies, and have more direct control of their scenes. We also recognize that the community has developed more extensive wrappers and public tools that depend on the Pandeia engine.

This page is intended to facilitate communication with developers in the community with Pandeia engine dependencies.



The latest release of the Pandeia engine is 1.6.1.

Roman

Roman users must continue to use v1.6; there is no v1.6.1 release for Roman.

Next Planned Release

The next planned release is 1.7, expected in late September 2021.

Included in the next release:

Breaking Changes
JETC-1750JWST RomanRefactor: The DetectorSignal, CombinedSignal, and CalculationConfig classes are now defined in signal.py; the DetectorNoise class is defined in noise.py; etc3d.py now contains only calculate_sn, calculate_contrast, and calculate_time.
JETC-1837JWST RomanThe det_pars section of the configuration file is now 'detector', and has entries for the distinct different types of detector (for instance, NIRCam sw and lw; where sw corresponds to NRCA1-A4, and lw to NRCA5). The 'aperture_config' configuration now contains a detector keyword to indicate which detector each aperture belongs to.
JETC-1663JWST RomanRefactor: ExposureSpec now contains only the functions necessary to compute MultiAccum exposure times; it has child classes for H2RG, H4RG, and SiAs.
The noise-computing methods previously in ExposureSpec have been moved to a new class, Detector (with child classes for H2RG, H4RG, and SiAs detectors) along with the calc_cr_loss method previously in DetectorNoise. The Detector instance for a calculation can be accessed from a DetectorSignal as DetectorSignal.the_detector; exposure parameters in ExposureSpec can now be accessed from DetectorSignal as DetectorSignal.the_detector.exposure_spec

The Roman WFI is now properly identified as an H4RG detector, rather than an H2RG. At present, H4RG is identical to H2RG.
Reference Changes
JETC-1821JWST RomanAnswers using analytic spectra may change at below the 1% level, because the exact wavelength values used have changed.
Other changes
JETC-1758RomanFix: A bug that increased the brightness of sources as seen through the Roman F062, F087, and F158 filters by 100x has been corrected.

What support is available?

Questions about the Pandeia engine for Webb may be directed to the JWST help desk; for Roman, email help@stsci.edu with Roman and/or WFIRST in the subject line or body. However, due to the complexity of the engine, support will be limited and response times may be longer than for other tools.

We welcome comments and feature requests, and these will be considered along with other ETC work.

What is the Pandeia Engine?

The Pandeia engine uses a pixel-based 3-dimensional approach to perform calculations on small (typically a few arcseconds) 2-dimensional user-created astronomical scenes. It models both the spatial and the wavelength dimensions, using realistic point spread functions (produced using WebbPSF) for each instrument mode. It natively handles correlated read noise, inter-pixel capacitance, and saturation. Since the signal and noise are modeled for individual detector pixels, the ETC is able to replicate many of the steps that observers will perform when calibrating and reducing their JWST data. This simplifies interpretation of the extracted signal-to-noise ratio (SNR) calculated by the ETC.  

While the Pandeia engine includes many effects not typically included in other ETCs, it is not an observation simulator. It does not simulate the full detector, nor does it include 2-dimensional effects such as distortion.

Details on the algorithms used to compute signal and noise on the detector and the strategies used to compute the extracted products can be found in Pontoppidan et al. 2016.

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